Devlog Week 1-2
Whispers of Nature » Devlog
- Dev:- Created movement, player asset and enemy plant asset during Game Jam- Luca Baiocchi, Shaohong Chen, Arthur Soenarto
 
- The plant enemy can shoot seeds to the player, and will freeze when season is changed into winter- Luca Baiocchi, Arthur Soenarto
 
- Created a Switch between Winter and "General Season" to represent the power of the player- Shaohong Chen
 
- Created Player Lives Manager- Luca Baiocchi
 
- Created rudimentary UI for player Lives and seasons- Luca Baiocchi
 
-  Player will now run towards camera direction. Free cam is still available when player is not moving- Shaohong Chen
 
- The size of objects, players, trees have been changed to fit the physics - Shaohong Chen
 
- Dynamic trees are now available, will change with the season change. Drag it into the scene to make it work. A placeholder tree is used as default mesh, and we can use that as a reference of how the actual trees will be like- Shaohong Chen
 
-  Unified Season Changes. All season change procedures may use the value from the Season Manager Object from the scene. example usage can be seen in Scripts/TreeWeather.cs - Shaohong Chen
 
- Made the scene for the first level. It is named Tutorial Level under the scenes folder.- Luca Baiocchi
 
- The map boundaries are set under the boundaries gameObject in the scene. - Shaohong Chen
 
- Cursor now can be invisible during game play - Shaohong Chen
 
- Growing flowers, that may need animation improvements in the future - Shaohong Chen
 
- Iceberg is made, that can float to water surface to be walked on in winter! - Shaohong Chen
 
- Added a stair to tutorial level to make player able to get on the first wall- Shaohong Chen
 
- Background Music is added to TutLevel
- Arthur Soenarto
 
- Animation bug fixed, now the animations for the player work properly.- Luca Baiocchi
 
- The player can now jump.
- Varun Lodaya
 
- Music should now change with a change of season- Shaohong James, Arthur Soenarto
 
- Now you can press "Escape" to exit the build- Luca Baiocchi
 
 
- Created movement, player asset and enemy plant asset during Game Jam
- Animation:- Main character walk cycle
- Enemy plant animation
 
- Char: - Main character was modelled + textured for the game jam
 
- Props:- Box Sprout Flower was modelled and textured
- Iceberg models for the winter environment is finished
- Plant projectile, enemy plant was modelled + textured for the game jam
- Tree was modelled + textured for the game jam
 
- 2D: - Created concepts of summer and spring plants/environment assets
- Created concepts for level platforms
- Created concept for a level design - Created character and enemy concepts
- Moodboard WIP
 
- Audio:- Demo of music for the summer and winter seasons created
- Season Transition (summer to winter, winter to summer) created
- Walking ambience for summer and winter created
- Background ambience for summer and winter created
 
Get Whispers of Nature
Whispers of Nature
Use the power of the season to advance through a corrupted forest, and restore the order.
| Status | In development | 
| Author | protostar_studios | 
| Genre | Puzzle, Platformer | 
| Tags | 3D, Fantasy, Indie | 
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