Devlog Week 8


Note: Since we are heavily working on the game, there is no build to upload this week since it is not ready yet and will be by tomorrow night for playtesting

  • Other:
    • Started writing the Playtesting Report and analyzed Pre-Alpha Data
      • Luca Baiocchi
  • Dev:
    • Created the skeleton for the Second Level
      • Luca Baiocchi
    • Create 'Mud' type of terrain that when player walks on it the walking speed is reduced
      • Shaohong Chen
    •  Add a fading and re-entering ice cube around the player to show the level of freezing for the player in winter
      • Shaohong Chen
    • Implemented PS Controller Support for the Menu buttons
      • Arthur Soenarto
    • Working on a Level Manager Section
      • Arthur Soenarto
    • Reworked the movement and jumping of the character after Feedback Response
      • Luca Baiocchi
    • Reworked most of Level 1 to fit the new movement and jumping 
      • Luca Baiocchi
    • Fixed an error that caused wrong walking torques if you walked on ice and immediately jumped - fixed 
      • Varun Lodaya
    • fixed behaviour that allowed jumping height to properly decrease and increase during winter freezing
      • Varun Lodaya
  • Props and Art:
    • Drowning Animation completed, remaining animations in the work
    • Snowing Effect reworked,  working on Change seasons effects and leaves despawning effects
    • New Tree Model created
    • New Season UI change created
  • Audio:
    • Working on the Main Theme, started rendition of a Pause Theme
    • Created more environmental effects 

Files

Whispers of Nature Alpha (Week 7 Build).zip 103 MB
Nov 02, 2022

Get Whispers of Nature

Leave a comment

Log in with itch.io to leave a comment.