Devlog Week 10


Other:

    • Extensive Writeup of Playtesting Report
      • Luca Baiocchi
  • Dev:
    • Closed hole in the map near river in Level 1
      • Luca Baiocchi
    •  Closed gap between first gate of level 1 that allowed to bypass the level 
      • Luca Baiocchi
    • Changed collider of gates, so now it is more intuitive: getting close to gem hole with gem will activate the door 
      • Luca Baiocchi
    • Stairs correctly tagged as "Ground" so jump is enabled 
      • Luca Baiocchi
    • Closed skip cheat for tutorial, that allowed to jump from flower to end of level bypassing the gate
      • Luca Baiocchi
    • Corrected AWDS instruction 
      • Luca Baiocchi
    • Lowered the height of the tutorials 
      • Luca Baiocchi
    • Removed clipping when spawning 
      • Luca Baiocchi
    • Terrain gaps in Level 2 fixed 
      • Luca Baiocchi
    • Clipping Trees in Level 2 fixed
      • Luca Baiocchi
    • Corrected bug that allowed to skip level 2 puzzle
      • Luca Baiocchi
    • Changed Tree Prefab to alter collider and prevent jump bugs
      • Luca Baiocchi
    • Changed Flower Script and Prefab to correct spawning behaviour to only Spring
    • Added beeclouds circling beehives
      • Varun Lodaya
    • Modified beehive behaviour to only allow the meshes of the clouds to damage the player 
      • Varun Lodaya
    • Added new leaf animations to the autumn season where the wind currents begin 
      • Varun Lodaya
    • Removed old node spheres that showed direction of wind current movement; waiting on art team for a proper animation of wind.
      • Varun Lodaya
    • Add player walking sideways animation 
      • Shaohong Chen
    • Add player jumping and in-flight animation
      • Shaohong Chen
    •  Remake mud to make player sink in mud 
      • Shaohong Chen
    • Make player unable to jump in mud but only float back to surface
      • Shaohong Chen
    • Make the ice cube appear only shortly before the character is fully frozen
      • Shaohong Chen
    • Fix player collider to make proper detection of player landing on actual ground
      • Shaohong Chen
    • Fix jumping mechanism that allows player to jump on the walls
      • Shaohong Chen
    • Fix Xbox controller stick drifting. Added threshold for input to prevent slight drifting
      • Shaohong Chen
    • added level manager screen
      • Arthur Soenarto
    •   linked main screen to level screen
      • Arthur Soenarto
    • made respawn menu
      • Arthur Soenarto
    • Connected respawn menu functionality with respawning menu
      • Arthur Soenarto
    • Unified Respawn screen across all levels
      • Arthur Soenarto
  • ART:
    • Created new UI Elements: levels button, icons for seeds and gems, and more
    • revisions on winter character
    • new winter character rig
  • MUSIC:
    • 2nd Music theme composed and iterations are being made
    • bees sfx done
    • Character hit sound made
    • Fall ambiences added
    • spring ambiences also added with rain
    • To flesh out the environment
    • some season specific fauna sfx are also done
    • special bee sfx made for when player gets closer to the hives

Files

Ubisoft Build_Win 121 MB
Nov 17, 2022
Ubisoft Build_MacOS 130 MB
Nov 20, 2022
WhispersOfNature_FeedbackAdjusted build 121 MB
Nov 16, 2022
Final Beta Build.zip 123 MB
Nov 23, 2022

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