Devlog Week 10
Whispers of Nature » Devlog
Other:
- Extensive Writeup of Playtesting Report
- Luca Baiocchi
- Extensive Writeup of Playtesting Report
- Dev:
- Closed hole in the map near river in Level 1
- Luca Baiocchi
- Closed gap between first gate of level 1 that allowed to bypass the level
- Luca Baiocchi
- Changed collider of gates, so now it is more intuitive: getting close to gem hole with gem will activate the door
- Luca Baiocchi
- Stairs correctly tagged as "Ground" so jump is enabled
- Luca Baiocchi
- Closed skip cheat for tutorial, that allowed to jump from flower to end of level bypassing the gate
- Luca Baiocchi
- Corrected AWDS instruction
- Luca Baiocchi
- Lowered the height of the tutorials
- Luca Baiocchi
- Removed clipping when spawning
- Luca Baiocchi
- Terrain gaps in Level 2 fixed
- Luca Baiocchi
- Clipping Trees in Level 2 fixed
- Luca Baiocchi
- Corrected bug that allowed to skip level 2 puzzle
- Luca Baiocchi
- Changed Tree Prefab to alter collider and prevent jump bugs
- Luca Baiocchi
- Changed Flower Script and Prefab to correct spawning behaviour to only Spring
- Added beeclouds circling beehives
- Varun Lodaya
- Modified beehive behaviour to only allow the meshes of the clouds to damage the player
- Varun Lodaya
- Added new leaf animations to the autumn season where the wind currents begin
- Varun Lodaya
- Removed old node spheres that showed direction of wind current movement; waiting on art team for a proper animation of wind.
- Varun Lodaya
- Add player walking sideways animation
- Shaohong Chen
- Add player jumping and in-flight animation
- Shaohong Chen
- Shaohong Chen
- Remake mud to make player sink in mud
- Shaohong Chen
- Make player unable to jump in mud but only float back to surface
- Shaohong Chen
- Shaohong Chen
- Make the ice cube appear only shortly before the character is fully frozen
- Shaohong Chen
- Shaohong Chen
- Fix player collider to make proper detection of player landing on actual ground
- Shaohong Chen
- Shaohong Chen
- Fix jumping mechanism that allows player to jump on the walls
- Shaohong Chen
- Shaohong Chen
- Fix Xbox controller stick drifting. Added threshold for input to prevent slight drifting
- Shaohong Chen
- Shaohong Chen
- added level manager screen
- Arthur Soenarto
- linked main screen to level screen
- Arthur Soenarto
- made respawn menu
- Arthur Soenarto
- Connected respawn menu functionality with respawning menu
- Arthur Soenarto
- Unified Respawn screen across all levels
- Arthur Soenarto
- Closed hole in the map near river in Level 1
- ART:
- Created new UI Elements: levels button, icons for seeds and gems, and more
- revisions on winter character
- new winter character rig
- MUSIC:
- 2nd Music theme composed and iterations are being made
- bees sfx done
- Character hit sound made
- Fall ambiences added
- spring ambiences also added with rain
- To flesh out the environment
- some season specific fauna sfx are also done
- special bee sfx made for when player gets closer to the hives
Files
Ubisoft Build_Win 121 MB
Nov 17, 2022
Ubisoft Build_MacOS 130 MB
Nov 20, 2022
WhispersOfNature_FeedbackAdjusted build 121 MB
Nov 16, 2022
Final Beta Build.zip 123 MB
Nov 23, 2022
Get Whispers of Nature
Whispers of Nature
Use the power of the season to advance through a corrupted forest, and restore the order.
Status | In development |
Author | protostar_studios |
Genre | Puzzle, Platformer |
Tags | 3D, Fantasy, Indie |
More posts
- Devlog Week 12Dec 07, 2022
- Devlog Week 11Nov 30, 2022
- Devlog Week 9Nov 16, 2022
- Devlog Week 8Nov 09, 2022
- Devlog Week 7Nov 02, 2022
- Devlog Week 6Oct 27, 2022
- Devlog Week 5Oct 19, 2022
- Devlog Week 4Oct 12, 2022
- Devlog Week 3Oct 05, 2022
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