Devlog Week 7


NOTE: Alpha Build updated under the name of "Alpha Build (Week 7)"

  • Dev:
    • Changed main menus to 4k versions
      • Arthur Soenarto
    • Prettified pause menu and main menus
      • Arthur Soenarto
    • Tested and added an in-game current season wheel UI
      • Arthur Soenarto
    • Fixed the pause menu resume button hover bug
      • Arthur Soenarto
    • Fixed the main menu resolution bug
      • Arthur Soenarto
    • Added XBOX controller support for main menus and pause menu
      • Arthur Soenarto
    • Added new character models into the game
      • Varun Lodaya
    • Added new bush models into the game 
      • Varun Lodaya
    • Added new type of fall bush that does not damage player
      • Varun Lodaya
    • More jumping fixes
      • Varun Lodaya
    • Added proper model switching for season change.
      • Varun Lodaya
    • Fixed Camera Sensitivity for controllers
      • Shaohong Chen
    • Adapted control for PlayStation Controllers
      • Shaohong Chen
    • Added ambient sound and seed-planting sound
      • Shaohong Chen
    • Fixed multi-season character models/animations
      • Shaohong Chen
    • Created a Work-In-Progress Tutorial for the Alpha, "AlphaTut"
      • Luca Baiocchi
    • Added and textured Pine trees, Grass Foliage, Snow Patches, and the new wall and finish gates.
      • Luca Baiocchi
    • Added default skybox, created Skybox Manager to handle changing between 4 skyboxes, one for each season
      • Luca Baiocchi
    • Created various FloatingText Tutorials short texts for the Tutorial that appear when player is near the object of interest and disappear on request by the player
      • Luca Baiocchi
    • Created new Level change Checkpoint from Tutorial to Main Level
      • Luca Baiocchi
    • Adjustments to Move, Jump and Defreezing Speed for a better user experience
      • Luca Baiocchi
    • Created universal FadeOut and FadeIn functions for Floating Texts tutorials texts, but can be applied to almost any object with an argument change
      • Luca Baiocchi
    •  Created Floating Icons Input Manager for Xbox Controller to remove them
      • Luca Baiocchi
    • Minor Changes to Main Level to improve playability (blocked "bugged" pathways, icebergs positioning was unintuitive)
      • Luca Baiocchi
    • Included Main Menu Theme.
      • Luca Baiocchi
    • Removed WinDetection script and object that was crashing the game
      • Luca Baiocchi
    • Critical fixes to game-breaking bugs related to Character Model Changing 
      • Luca Baiocchi, James Shaohong
  • Props and Art:
    • Platforms modelled 
    • All 4 character models textured 
    • bushes textured 
    • "deciduous" (Fall interactible) tree textured 
    • UI buttons for pause menu complete 
    • controller UI buttons complete 
    • Season change UI character 
    • rigged basic character animations
    • Wind blowing animations 
    • Ice cube for character model for when they freeze in Winter + textures rocks modelled
  • Audio:
    • Added jumping and landing sfx
    • Currently working on: Ambient sfx for different forms of the PC
    • One shot walk sfx done for winter and fall (summer already done)
    • spring ambience done
    • multiple waterfall ambient sfx done (waiting for approval)
    • Created first Draft of the Main Music Theme

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