Devlog Week 7
Whispers of Nature » Devlog
NOTE: Alpha Build updated under the name of "Alpha Build (Week 7)"
- Dev:
- Changed main menus to 4k versions
- Arthur Soenarto
- Prettified pause menu and main menus
- Arthur Soenarto
- Tested and added an in-game current season wheel UI
- Arthur Soenarto
- Fixed the pause menu resume button hover bug
- Arthur Soenarto
- Fixed the main menu resolution bug
- Arthur Soenarto
- Added XBOX controller support for main menus and pause menu
- Arthur Soenarto
- Added new character models into the game
- Varun Lodaya
- Added new bush models into the game
- Varun Lodaya
- Added new type of fall bush that does not damage player
- Varun Lodaya
- More jumping fixes
- Varun Lodaya
- Added proper model switching for season change.
- Varun Lodaya
- Fixed Camera Sensitivity for controllers
- Shaohong Chen
- Adapted control for PlayStation Controllers
- Shaohong Chen
- Added ambient sound and seed-planting sound
- Shaohong Chen
- Fixed multi-season character models/animations
- Shaohong Chen
- Created a Work-In-Progress Tutorial for the Alpha, "AlphaTut"
- Luca Baiocchi
- Added and textured Pine trees, Grass Foliage, Snow Patches, and the new wall and finish gates.
- Luca Baiocchi
- Added default skybox, created Skybox Manager to handle changing between 4 skyboxes, one for each season
- Luca Baiocchi
- Created various FloatingText Tutorials short texts for the Tutorial that appear when player is near the object of interest and disappear on request by the player
- Luca Baiocchi
- Created new Level change Checkpoint from Tutorial to Main Level
- Luca Baiocchi
- Adjustments to Move, Jump and Defreezing Speed for a better user experience
- Luca Baiocchi
- Created universal FadeOut and FadeIn functions for Floating Texts tutorials texts, but can be applied to almost any object with an argument change
- Luca Baiocchi
- Created Floating Icons Input Manager for Xbox Controller to remove them
- Luca Baiocchi
- Minor Changes to Main Level to improve playability (blocked "bugged" pathways, icebergs positioning was unintuitive)
- Luca Baiocchi
- Included Main Menu Theme.
- Luca Baiocchi
- Removed WinDetection script and object that was crashing the game
- Luca Baiocchi
- Critical fixes to game-breaking bugs related to Character Model Changing
- Luca Baiocchi, James Shaohong
- Changed main menus to 4k versions
- Props and Art:
- Platforms modelled
- All 4 character models textured
- bushes textured
- "deciduous" (Fall interactible) tree textured
- UI buttons for pause menu complete
- controller UI buttons complete
- Season change UI character
- rigged basic character animations
- Wind blowing animations
- Ice cube for character model for when they freeze in Winter + textures rocks modelled
- Audio:
- Added jumping and landing sfx
- Currently working on: Ambient sfx for different forms of the PC
- One shot walk sfx done for winter and fall (summer already done)
- spring ambience done
- multiple waterfall ambient sfx done (waiting for approval)
- Created first Draft of the Main Music Theme
Get Whispers of Nature
Whispers of Nature
Use the power of the season to advance through a corrupted forest, and restore the order.
Status | In development |
Author | protostar_studios |
Genre | Puzzle, Platformer |
Tags | 3D, Fantasy, Indie |
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